Sally Face 1.5.52 Mac
Version 1.5.52 is the current listed build of Sally Face, Portable Moose's handmade episodic horror adventure. The game first landed in December 2016 and arrives as a native build for both Apple Silicon and 64-bit x86 Macs, with interface support for English, Russian, German, Italian, Traditional Chinese, and Portuguese.
The story kicks off with the first episode, Strange Neighbors. Sally and his father have just moved into a new apartment, and from that unassuming start the player is pulled into uncovering a hidden truth. All five episodes unspool a single dark narrative, with the player guiding Sally through a world built entirely by a single developer—graphics, design, and music included.
Beyond the main story, the package includes bonus minigames that break up the tension. The whole thing was tested on macOS Tahoe running on a 2024 M4 Mac mini, so performance on current hardware is documented.
Mac build finally includes the full five-episode arc
As of version 1.5.52, the Mac build catches up with the complete five-episode arc that finished rolling out on other platforms between 2016 and 2022. For anyone who played an earlier partial release on macOS, the most visible difference is simply having the full story available in one launch—no separate downloads per episode, no waiting for the next chapter to port over. The Gear Boy sequences, where Sally uses the handheld device to speak with the dead, feel tighter in their timing on current hardware. Transition stutters that older forum threads mention during scene cuts in episodes four and five are absent on the tested M4 machine.
Dialog trees also benefit from the accumulated patches. Optional extra conversations that were easy to miss in early builds now trigger more reliably when the player backtracks through apartment hallways, which matters because several of those exchanges recontextualize events from earlier episodes. The minigame selection screen loads all unlocked bonus content without the brief freeze that some players noted on Intel Macs prior to the native ARM build.
Where Sally Face fits in a Mac workflow
The game runs as a self-contained windowed or fullscreen app and plays nicely with standard macOS features. Mission Control swipes between it and other spaces without forcing a resolution reset, and the audio ducks correctly when a system alert fires—useful if you leave the game paused while switching to a browser. Handoff is not supported, which is expected for a story-driven title, but the app does remember its window position between launches.
For players capturing footage, the windowed mode snaps cleanly to common recording resolutions. The absence of always-online checks means the app launches without phoning home, so firewall rules or offline sessions do not interrupt play—something adventure-game collectors who archive their libraries tend to appreciate. Save files live in the user's Application Support folder, making manual backups straightforward if you want to preserve a specific episode's decision point before replaying a branch.
Performance and stability notes
On a 2024 M4 Mac mini running macOS Tahoe, the game holds a steady frame rate through all five episodes, including the more particle-heavy dream sequences in the later chapters. Memory usage sits around 400 MB during normal play, creeping up slightly during scene transitions but dropping back after the garbage collection kicks in. The native ARM binary launches cold in under three seconds; the x86 version under Rosetta 2 adds roughly a second and a half but is otherwise indistinguishable in actual play.
Stability across a full playthrough is clean—no crashes during testing, no audio desyncs in the cutscenes, and no save corruption when quitting mid-episode. The only minor quirk observed: if the system language is set to something outside the six supported interface languages, the app defaults to English rather than pulling a partial translation, so Russian, German, Italian, Traditional Chinese, and Portuguese speakers should switch manually if they want their native text. Fan communities have noted that the hand-drawn art style means the game runs cool even on passively cooled MacBooks, making it a practical choice for longer sessions away from a charger.
Version 1.5.52 is the listed build of Sally Face. The game originally debuted on December 15, 2016, and this release includes native support for both ARM and 64-bit x86 Macs. Testing was confirmed on macOS Tahoe with a 2024 M4 Mac mini.
- Architecture: Apple Silicon and 64-bit Intel
- Tested on macOS Tahoe (Mac mini 2024 M4)
- Version
- 1.5.52
- Download
- 951 MB
- Developer
- Portable Moose
- Languages
- Russian, English, German, Italian, Chinese (Traditional), Portuguese
- Activation
- Not required
- Architecture
- Apple Silicon, Intel 64-bit
- Tested on
- macOS Tahoe, Mac mini 2024 M4
- Release date
- 15.12.2016
- Voice
- Music only
Questions readers asked
The first episode, Strange Neighbors, begins with Sally and his father moving into a new apartment, setting the stage for the dark mystery to come.
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